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    Interface SpriteAnimationClip

    A single animation clip: an ordered sequence of texture frames with timing. Immutable and shared across entities.

    interface SpriteAnimationClip {
        frameDuration: number;
        frameDurations: readonly number[] | null;
        frames: readonly unknown[];
        loop: AnimationLoopMode;
    }
    Index

    Properties

    frameDuration: number
    frameDurations: readonly number[] | null
    frames: readonly unknown[]