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    Interface InputState<A>

    interface InputState<A extends string = string> {
        actions: ActionState<A>;
        keyboard: KeyboardState;
        pointer: PointerState;
        getActionMap(): Readonly<ActionMap<A>>;
        setActionMap(actions: ActionMap<A>): void;
    }

    Type Parameters

    • A extends string = string
    Index

    Properties

    actions: ActionState<A>
    keyboard: KeyboardState
    pointer: PointerState

    Methods